Research

Makers, materials 
and machines

My PhD work revolved around interactions and experience with materials and machines at the makerspace. Throughout the thesis, making is discussed as a practice of importance for interaction design and conceptualised as involving a particular mindset.
In summary, I propose that makers surface particular abilities and skills when experiencing technology, valuing materials, making-sense of processes of production and caring for machines.

  • My work argues that the phenomenon calls for a deeper reflection on recent movements on material interaction and materiality on the one hand, and perspectives on machine interactions on the other.

  • I explore how situated and embodied practices can be revealed in investigations of makerspace activities.

  • Further, my work describes how makers experience and make sense of the materials and machines that populate makerspaces.

  • Finally, I map out how insights on experience and practice with machines and materials can be conceptualised in a way that become useful for contemporary interaction design practices.

Concepts my research produced

Publications

(selection)

In summary

As a result of studying both individuals and groups of makers – observing their practice, listening to their stories and making sense of the experiences they share – I argue that maker activities help us to find alternative ways of valueing and treating materials, machines and things in times when resources become scarce. With my contributions, I aim to approach these entities in a similarly interested, passionate and curious way as lot of makers put forth.

My research showed how interactions with material and machines in the makerspace offer insights into close human-technology relationships that can be inspirational for how HCI and the wider society in general looks after these things in the future.